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Interruption

Last post 11-04-2008, 6:13 PM by BlueRider. 1 replies.
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  •  11-04-2008, 5:30 PM 1519181

    Interruption

    A couple questions arose while judging and wanted to make sure i ruled correctly.

    1.) Player A has blood knight kyria on board and plays fizzle and interrupts itself so he can heal 4 damage. I ruled that it was illegal because interrupts need to have a target other than themselves to be able to be played. I could find the answer in any FAQ to this question today.

    2.) Player A plays Illidan Stormrage, Player B responds with Mystic Denial to interrupt Illidan Stormrage, and Player A responds with Spell Ricochet changing the target of Mystic Denial to force it to interrupt itself. I ruled similar to #1 saying that Mystic Denial can only interrupt a card that has been placed on the chain prior to Mystic Denial.

  •  11-04-2008, 6:13 PM 1519351 in reply to 1519181

    Re: Interruption

    1. Correct, an interrupt cannot interrupt itself.

    CR v3.0:
    Interrupt (710.1e): A link that is interrupted gets removed from the chain and does nothing. If that link is a card, it’s put into its owner's graveyard. If a link is interrupted, the entire text of the link is interrupted.  Interrupted links don’t create modifiers, put cards into play, or affect the game in any way. After a link is interrupted, the turn player gets priority. A link can’t interrupt itself. A card can be interrupted only while it’s on the chain. A card in any other zone is not a legal target for interruption.

    2. Not 100% correct.  Spell Ricochet cannot be used to change the target of Mystic Denial to itself as a link can't interrupt itself.  However, you can change the target of Mystic Denial to Spell Ricochet.  Removing a card from the chain is the very last thing that is done when resolving a link, so it will still be there while you are processing its text.
    CR v3.0:
    709.2g As the last part of resolving a link, one of the following happens:
    • A proposal effect leaves the chain and a combat step begins.
    • A non-proposal effect creates one or more modifiers and then leaves the chain.
    • An ally, equipment, or resource enters play (710).
    • An ongoing ability may create one or more modifiers and then enter play (710).
    • A non-ongoing ability creates one or more modifiers. Then, if it’s still on the chain, it’s put
    into its owner’s graveyard.


    Edit: I misread number 2.  You could change the target of Mystic Denial to a card added to the chain after Mystic Denial was played.  The only target requirement for Mystic Denial is that it must target a card and since it is an interrupt effect, it must target a card that is on the chain.  There is no requirement that the targeted card had to be on the chain before Mystic Denial.
    CR v3.0:
    711.3 A card can be targeted (706) for interruption only while it’s on the chain, unless it’s been placed there (412.1). Cards that have been placed on the chain and cards in any other zones can’t be targeted for interruption.


    Andy Danielson
    World of Warcraft Rules Knowledge level 1
    Player Management level 1
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